This tutorial assumes you have already
- Read the Pre-requisites
- Downloaded the latest Forge MDK
- Setup your mod folder as described at the top of the main Forge 1.14.4 tutorials page
- Read and followed all of Chapter 1
- Read and followed all of Chapter 2
- Read and followed 3.0 - Block with BlockStates (Or that you at least have a
block
package)
Making an Infuser TileEntity
Before we start on our TileEntity
, we need a place to store our TileEntityType
.
TileEntityType
s
Unlike most objects that require a registry,TileEntity
s are not singeltons. Previously this was gotten around by using class-based registration which was not optimal. CurrentlyTileEntityType
s are used for the registration ofTileEntity
s. ATileEntityType
contains some data about aTileEntity
, such as it’s registry name, the blocks theTileEntity
exists for, the (optional) datafixer for theTileEntity
’s data and a factory that creates new instances of theTileEntity
.
Create a class called “ModTileEntityTypes” in your init
package (mod.yourname.modpackagename.init
). Annotate this class with @ObjectHolder
(net.minecraftforge.registries.ObjectHolder
) and have the parameter of the annotation be ExampleMod.MODID
.
@ObjectHolder
When you put the@ObjectHolder
annotation on a class, Forge will look at every field in the class and set the value of each field. The value of the field will be set to the object in the field type’s registry that has a registry name made up of the parameter of the annotation and the field’s name (in lowercase).
For example a field with a type ofBlock
and a name ofINFUSER
(public static final Block INFUSER = null;
) in a class annotated with@ObjectHolder(ExampleMod.MODID)
will be filled with the theBlock
whose registry name isexamplemod:infuser
. Read more
Then add a constant TileEntityType<?>
called “INFUSER” with a value of null
.
Your class should look something like
@ObjectHolder(ExampleMod.MODID)
public class ModTileEntityTypes {
public static final TileEntityType<?> INFUSER = null;
}
Now we’re going to make our actual TileEntity
class.
Create a new package called “tileentity” (mod.yourname.modpackagename.tileentity
) and make a new class in it called “InfuserTileEntity”. Make this class extend TileEntity
(net.minecraft.tileentity.TileEntity
) and create constructor with no parameters that passes ModTileEntityTypes.INFUSER
to super
.
Next, make a new class in your block
package (mod.yourname.modpackagename.block
) called “InfuserBlock”. This class should extend Block
(net.minecraft.block.Block
). Use your IDE to create a constructor “matching super” (i.e. with the same parameters as the one in the Block
class).
To actually make this block have a TileEntity
we need to override hasTileEntity(IBlockState)
to return true
and createTileEntity(IBlockState)
to return the result of ModTileEntityTypes.INFUSER.create()
.
Your class should look something like
public class InfuserBlock extends Block {
public InfuserBlock(final Properties properties) {
super(properties);
}
@Override
public boolean hasTileEntity(final BlockState state) {
return true;
}
@Override
public TileEntity createTileEntity(final BlockState state, final IBlockReader world) {
return ModTileEntityTypes.INFUSER.create();
}
}
Next we need to create an instance of our InfuserBlock
and register it. Go to the onRegisterBlocks
event subscriber method inside ModEventSubscriber
. Inside the inside the registerAll
call of the method make a call to our setup
method with a new InfuserBlock
as the first parameter and "infuser"
as the second parameter. The new InfuserBlock
should be constructed with a Properties
with the ROCK
Material
and a hardnessAndResistance
of 3.5F
. This makes the block very similar to the Furnace.
Your onRegisterBlocks
method should now look something like
@SubscribeEvent
public static void onRegisterBlocks(RegistryEvent.Register<Block> event) {
event.getRegistry().registerAll(
setup(new Block(Block.Properties.create(Material.ROCK).hardnessAndResistance(3.0F, 3.0F)), "example_ore"),
setup(new InfuserBlock(Block.Properties.create(Material.ROCK).hardnessAndResistance(3.5F)), "infuser")
);
}
Next we need to register our TileEntityType
. However, to do this we need a static
reference to our infuser block. We need this reference so that we can add our InfuserBlock
as being a valid block for our TileEntity
.
To do this, create a class called “ModBlocks” in your init
package (mod.yourname.modpackagename.init
). Annotate this class with @ObjectHolder
(net.minecraftforge.registries.ObjectHolder
) and have the parameter of the annotation be ExampleMod.MODID
. In this class create a constant Block
called INFUSER
with a value of null
. The value of the field will be changed from null
to our infuser block once we register it
Your class should look something like
@ObjectHolder(ExampleMod.MODID)
public class ModBlocks {
public static final Block INFUSER = null;
}
Head over to ModEventSubscriber
and create a public static void
method called onRegisterTileEntityTypes
with a RegistryEvent.Register<TileEntityType>
as its only parameter and annotate the method with @SubscribeEvent
.
Your method should look something like
@SubscribeEvent
public static void onRegisterTileEntityTypes(RegistryEvent.Register<TileEntityType> event) {
}
Inside the onRegisterTileEntityTypes
event subscriber method add a call to the event’s registry’s registerAll
method with event.getRegistry().registerAll();
. Inside the final brackets (The ones that invoke registerAll
) make 2 new lines and create a new TileEntityType
with TileEntityType.Builder.create(InfuserTileEntity::new, ModBlocks.INFUSER).build(null)
. This simply creates a new TileEntityType
with ModBlocks.INFUSER
as its block that will create a new InfuserTileEntity
and that has no data fixer. We also need to set the TileEntityType
’s registry name. Do this by passing the new TileEntityType
as the first parameter of a call to the setup
method, and the String
"infuser"
as the second parameter.
All this combined should look something like
event.getRegistry().registerAll(
setup(TileEntityType.Builder.create(InfuserTileEntity::new, ModBlocks.INFUSER).build(null), "infuser")
);